i was messing around in flash today and made this, but i haven't decided what to do with it yet. maybe you have an idea.
Tarrasque
Sep 6 2010, 09:58 AM
BRAINSTORM ENGAGE
1. a cave descent game wherein you control a rappelling excavator in search of shiny gemstones to haul topside. avoid the troglodyte denizens of the depths below, on an adventure to fund your Palace du Rumpus skate park and resort! the gemstones would be embedded in the randomly-generated columns and stalagmites and whatnot, and the gemstones themselves would be very fragile and sometimes their randomly-generated purdy wireframes would make them look like snowflakes instead of glass diamonds! so you have to carefully and painstakingly unearth as much random-color, random-funny-name gem-matter as possible without breaking shards of it off during the lifting process! nerve-wracking fun for molemen of all ages!
2. a complex electron microscope forensics game where you match fibrous evidence together and solve murders... murders which occurred within the premises of the Palace du Rumpus! (skate park and resort)
3. a complex "pathogen warfare" game wherein you design neat-o viruses and drop them into "test palettes" full of several types of bacteria; your would-be armageddon virus must navigate this microscopic warzone and successfully conquer everything set before it, at which point the viral strains themselves compete for dominance until a single evolutionary ubermensch is left alive, and ready to plow through another test palette in a neverending quest to develop the cure for improper grocery bagging practices... practices which don't apply to the Palace du Rumpus skate park and resort, which has no bagging personnel
4. Communist Plinko. it's like plinko here in the U S of A, except complicated by oblong pegs and strange gravity distortions and... actually that game would be really frustrating and i don't know how you keep score when you're drunk (because this is communism and you are drunk)
5. FUCK BEES, a game wherein LEGION GODDAMN BEEHIVE PARAPETS and JESUS FUCKING MAMMOTH TERMITE CATHEDRALS have suddenly invaded your lawn! as a texas man with no neighbors for three miles in either direction, you are practically free to solve this problem... by whatever way-how you can dern well think up, son
6. an educational game exploring the physical symptoms of spongiform encephalitis
7. Communist Jenga. it's like jenga here in the U S of A, except complicated by irregular and non-uniform playing pieces. each player (there are two players now!) get to remove one piece on their turn, and pray the stack doesn't fall on its ass. if ass != 1, repeat but with the other player this time
an equalizer! what is that.
i'm working on lakes
Xero
Sep 9 2010, 07:47 AM
upload it to Newgrounds as Madness: Interactive 2
Edit: Use the flecko.net loader, too. Get some site traffic.
Dead Ræn
Sep 9 2010, 12:03 PM
QUOTE (Max @ Sep 9 2010, 01:51 AM)

an equalizer! what is that.
A gun in Team Fortress 2 that deals more damage and increases movement speed as the player loses health.
no really, I think he might be referring to one of those music visual-effects found in Windows Media Player and the like.
Tarrasque
Sep 10 2010, 06:15 AM
yes an equalizer is those pretty rainbow bars that tell you when your music is loud enough for a citation for disturbing the peace
but tell me more about these lakes. i have heard of a fanciful machine called a "dilemachine" and it digs lakes (or so the legend goes). but i have never seen a dilemachine. you could probably build one
Max
Sep 13 2010, 04:24 AM
I added water. T, i actually spent a while working on visualizers, check it out:
http://www.youtube.com/watch?v=S1Xu9uETTj0 it was gonna be a visualizer editor so that you could combine a bunch of effects as well as inputs from an xbox controller & beat detection, but then i got bored of this idea. it's more complicated than it sounds like. Your other ideas are awesome but I cannot accept them because they are ridiculous, impossible to implement, and have nothing to do with hills.
I don't think this is going to become a game, probably just a little demo.
Tarrasque
Sep 19 2010, 04:09 PM
QUOTE (Max @ Sep 12 2010, 09:24 PM)

Your other ideas are awesome but I cannot accept them because they are ridiculous, impossible to implement, and have nothing to do with hills.
that's exactly what dartmouth said about my application :(
actually i quite enjoyed the visualizer editor video. it was like watching someone else play with legos and string, with intermittent bouts of epilepsy to keep the experience fresh. then at the end you popped your denouement and holy shit! i was being devoured by a Paisley Slime. you are a powerful wizard indeed and you dance such pretty sorceries